AI rendering in a shared 3D canvas

Hundreds of
design ideas in minutes,
not hours.

Freeze your 3D view, describe the look, and generate multiple AI renders on a collaborative online whiteboard.

Live 3D model → frozen camera view → AI render

Aster speaker/ material study
3DBoardRender
M live
Aster-speaker.step live 3D
drag to orbit
model is editable42 mm · perspective
Freeze
capturing
View 03from live 3D
AI render · Soft launch Atlas
Soft launch AI render of the speaker concept
Walnut1536 × 1152
M
Decision

Warmer. This feels right for the home range.

✓
Describe material, light or contextDark walnut shell, oatmeal textile, soft morning light
↗
Live 3D to AI render · plays automatically
01Open the 3D modelOrbit it in your browser
02Freeze the viewCapture the exact camera
03Direct the renderMaterial, light, context
04Decide togetherOne living canvas
AI rendering, in context

Pose the model.
Describe the feeling.

Turn the view you already have into the world you want to see. Explore materials, lighting, and context while the frame stays anchored to the design.

The point of view stays part of the conversation.
Material directionsBoard 02
Geometry anchored
Frozen frame
Original neutral speaker visualization
CAM 0342 mm4:3
Walnut home AI render AI render03 / 04
Walnut home shortlisted
Dark walnut · oatmeal textile · soft morning light↗
01 · Anchor

Keep the design recognisable.

Start from the exact view you framed. Reframe carries camera, silhouette, and proportion into every direction.

02 · Explore

Ask in design language.

Describe the material, light, mood, or market. The render becomes a proposal you can react to, not a detached prompt result.

M03 · Decide

Put taste back in the loop.

Shortlist, vary, annotate, and agree. The human decision sits beside the image that made it possible.

Multiplayer by nature

Not a render generator
with comments bolted on.

Every frame, render, sketch, prompt, and decision is an object on the same live canvas. Your team and its agents share the whole train of thought.

Concept reviewMaterial study
MT3 here
Original speaker design reference
01 · source geometry
Launch thought

Can this feel more like furniture and less like tech?

Maya · 10:42
Selected walnut speaker render
03 · walnut / oatmeal
Atlas explored 4 directionsCamera and proportions preserved
2
Tom

Walnut is the one. Can we soften the fabric?

Maya
Tom
Atlas · agent
✓Direction approvedDecision captured with its context
See the work, together.

Live cursors, comments, sketches, and shared boards keep critique spatial and immediate.

Keep exploration connected.

Render variations stay beside their source frame, prompt, and parent direction.

Leave with a decision.

Capture what changed, who weighed in, and why the team moved forward.

Our belief

Humans hold the why.
Agents expand the what if.

The future of design is not autonomous output. It is a shared creative process where people bring judgment and agents bring range, working in the same space toward the same decision.

MHuman directionSet intent

Frame the problem, bring taste, and decide what matters.

“Make it feel at home.”
Agent explorationExpand the field

Generate directions, surface tradeoffs, and keep constraints intact.

4 material worlds
Shared decisionMove with clarity

Compare the work together and keep every decision in context.

Direction approved

We are building the place where creative agents become visible collaborators: able to explore, explain, and contribute without taking the decision away from the people responsible for it.

Make the next direction visible

Bring the model.
Open the room.

Your next material study, campaign frame, or product decision can happen in one shared place.